In my previous post I shared video and poems from my first presentation this week at MuseumNext’s conference on games and museums. This post is about how we closed out the event with Failing Forward: 10 favorite Museum game Fails and what we learned from them. Watch...
This week I had the honor of presenting not once but twice at a MuseumNext conference. A year ago I wrote here about how I used Clubhouse to make connections at a MuseumNext; then last fall I wrote here about teenagers co-designing new digital experiences for museums....
As I posted here last March, Mayor Eric Adams has announced, in his economic recovery plan for New York City “Rebuild, Renew, Reinvest,” that increasing the video gaming industries contribution to the city’s economy is a high priority for his administration,...
Growing up in the ’70s and ’80s on Long Island as a Jewish kid, I was not alone traveling to Sullivan County (an hour or so northwest of NYC) to vacation at the grand resorts – Kutsher’s Country Club, the Nevelle (Ulster County, I know…), the Concord (if those names...
Psychomachia, or conflict of the soul, is the title of a Latin poem from the early fifth century, a sort of literary Super Smash Bros. of personified virtues and vices. I used the concept as a metaphor to explore the player experience of push your luck games like...
Some Books I Recommend At BJC, we do more than just provide inspiring services in digital experience design and strategic planning. We also write books! I spend at least one hour a day in my writing nook. (In fact, I am currently working on my fourth book.) So as you...
Recent Comments