SAENY & CCNY
Science and Arts Engagement New York (SAENY) and the City College of New York (CCNY) have launched The Harlem Gallery of Science (HGS) to contribute to a sustainable ecosystem that engages youth in low-income communities to explore educational and career pathways into the STEM fields. BJC is acting as project lead to support them to explore how today’s young people understand the games they play, how those interests might connect them with STEM opportunities, and how the two can be combined into a pipeline to CCNY. More specifically, BJC will focus on producing a new after school game design program for high school youth and oversee Customer Insight activities regarding NYC youth and games.
GAMES FOR CHANGE
I am working with Games for Change, with support from the Institute of Museum and Library Services and General Motors, to launch Game Plan. Game Plan is a new professional development program, designed for our current era of social distancing, to raise museum capacity for using games and game-like learning within youth programming. Along with a modest stipend, Game Plan is providing curriculum, online training, a supportive community, and the opportunity for museum youth to compete in a nation-wide game design challenge themed on the idea of resiliency.
NATURAL HISTORY MUSEUM OF UTAH
I provide analysis and key insights to the Natural History Museum of Utah to help them identify strategic opportunities for increasing the engagement and reach of Research Quest. Research Quest is NHMU’s premier, digitally-delivered education program and used in classrooms across the U.S. It offers middle school teachers an engaging and powerful series of science investigations that improve students’ critical thinking skills.
“Project calls with Barry are one of the best parts of my work week. He’s organized, focused, warm, insightful, and provides structures that not only serve our project but model great project management skills.” Madlyn Larson, Director of Education Initiatives
THE JEWISH EDUCATION PROJECT
I am working with the Jewish Education Project, which empowers Jewish educators to help their students and families thrive, to answer the question: “What is the future of digital learning?”
SPANISH SPEAKING CITIZENS’ FOUNDATION
I worked with the Oakland-based Spanish Speaking Citizens’ Foundation to launch a new games-based learning program to engage area youth who are home during the pandemic. “The results were fantastic,” Executive Director Alicia Contreras reported. “The kids were so engaged and participation raised 300%.”